Tobias Länge (Karlsruhe Institute of Technology), Philipp Matheis (Karlsruhe Institute of Technology), Reyhan Düzgün (Ruhr University Bochum), Melanie Volkamer (Karlsruhe Institute of Technology), Peter Mayer (Karlsruhe Institute of Technology, University of Southern Denmark)

Virtual reality (VR) is a growing technology with social, gaming and commercial applications. Due to the sensitive data involved, these systems require secure authentication. Shoulder-surfing, in particular, poses a significant threat as (1) interaction is mostly performed by means of visible gestures and (2) wearing the glasses prevents noticing bystanders. In this paper, we analyze research proposing shoulder-surfing resistant schemes for VR and present new shoulder-surfing resistant authentication schemes. Furthermore, we conducted a user study and found authenticating with our proposed schemes is efficient with times as low as 5.1 seconds. This is faster than previous shoulder-surfing resistant VR schemes, while offering similar user satisfaction.

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Mahdi Rahimi (KU Leuven), Piyush Kumar Sharma (KU Leuven), Claudia Diaz (KU Leuven)

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Why People Still Fall for Phishing Emails: An Empirical...

Asangi Jayatilaka (Centre for Research on Engineering Software Technologies (CREST), The University of Adelaide, School of Computing Technologies, RMIT University), Nalin Asanka Gamagedara Arachchilage (School of Computer Science, The University of Auckland), M. Ali Babar (Centre for Research on Engineering Software Technologies (CREST), The University of Adelaide)

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GraphGuard: Detecting and Counteracting Training Data Misuse in Graph...

Bang Wu (CSIRO's Data61/Monash University), He Zhang (Monash University), Xiangwen Yang (Monash University), Shuo Wang (CSIRO's Data61/Shanghai Jiao Tong University), Minhui Xue (CSIRO's Data61), Shirui Pan (Griffith University), Xingliang Yuan (Monash University)

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