June De La Cruz (INSPIRIT Lab, University of Denver), Sanchari Das (INSPIRIT Lab, University of Denver)

Gamification is an interactive technology that enhances the user experience by designing modular objectives into game-design elements. In the same manner, gamification has the potential to enhance cybersecurity Awareness for neurodiverse individuals and people with disabilities by using Assistive Technology (AT) to achieve reward-system objectives. To understand further, we conducted a detailed systematization of knowledge (SoK) on 71 peer-reviewed publications concentrating research efforts to increase cybersecurity awareness through accessible gamification. The findings of this SoK establish fundamental components required to address the inclusive nature of gamification in cybersecurity and thereby identify requirements gathering objectives for impacting increased results in raising cybersecurity awareness. After a methodical process of iterative screening and manual analysis in this targeted subject matter, we found that only 9 out of the 71 gamified cybersecurity research initiatives directly address “accessibility” and the implementation methods for game-design elements that would facilitate accessible user-experience. Moreover, a cross-functional Learning Management System (LMS) and Modular Reward System can be optimized by data formulated through a Technology Acceptance Model (TAM) for people with disabilities using AT. Lastly, we propose that a modular training format should effectively engage and facilitate user interface and user experience despite context-oriented limitations on physical.

View More Papers

Tetrad: Actively Secure 4PC for Secure Training and Inference

Nishat Koti (IISc Bangalore), Arpita Patra (IISc Bangalore), Rahul Rachuri (Aarhus University, Denmark), Ajith Suresh (IISc, Bangalore)

Read More

A Lightweight IoT Cryptojacking Detection Mechanism in Heterogeneous Smart...

Ege Tekiner (Florida International University), Abbas Acar (Florida International University), Selcuk Uluagac (Florida International University)

Read More

Building Embedded Systems Like It’s 1996

Ruotong Yu (Stevens Institute of Technology, University of Utah), Francesca Del Nin (University of Padua), Yuchen Zhang (Stevens Institute of Technology), Shan Huang (Stevens Institute of Technology), Pallavi Kaliyar (Norwegian University of Science and Technology), Sarah Zakto (Cyber Independent Testing Lab), Mauro Conti (University of Padua, Delft University of Technology), Georgios Portokalidis (Stevens Institute of…

Read More

SpiralSpy: Exploring a Stealthy and Practical Covert Channel to...

Zhengxiong Li (University at Buffalo, SUNY), Baicheng Chen (University at Buffalo), Xingyu Chen (University at Buffalo), Huining Li (SUNY University at Buffalo), Chenhan Xu (University at Buffalo, SUNY), Feng Lin (Zhejiang University), Chris Xiaoxuan Lu (University of Edinburgh), Kui Ren (Zhejiang University), Wenyao Xu (SUNY Buffalo)

Read More