Yunzhe Tian, Yike Li, Yingxiao Xiang, Wenjia Niu, Endong Tong, and Jiqiang Liu (Beijing Jiaotong University)

Robust reinforcement learning has been a challenging problem due to always unknown differences between real and training environment. Existing efforts approached the problem through performing random environmental perturbations in learning process. However, one can not guarantee perturbation is positive. Bad ones might bring failures to reinforcement learning. Therefore, in this paper, we propose to utilize GAN to dynamically generate progressive perturbations at each epoch and realize curricular policy learning. Demo we implemented in unmanned CarRacing game validates the effectiveness.

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Ziwen Wan (UC Irvine), Junjie Shen (UC Irvine), Jalen Chuang (UC Irvine), Xin Xia (UCLA), Joshua Garcia (UC Irvine), Jiaqi Ma (UCLA) and Qi Alfred Chen (UC Irvine)

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Kai Li (Syracuse University), Jiaqi Chen (Syracuse University), Xianghong Liu (Syracuse University), Yuzhe Tang (Syracuse University), XiaoFeng Wang (Indiana University Bloomington), Xiapu Luo (Hong Kong Polytechnic University)

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